Balteus Girl Missile Rave. (Armored Core 6 animation)

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Published 2023-11-29

All Comments (21)
  • @NCHProductions
    it was a pain in the ass to animate all those hoops and loops D:
  • @johnprice6271
    You gotta feel bad for these bosses once you realize just how powerful NG++ Raven is.
  • Her sticking her tongue out gives her a lot of gremlin energy and, considering pre-nerf Balteus, yeah, that checks.
  • 0:43 Fun fact: For AC6, they properly scaled everything to normal human sizes (as modders found out when they started porting AC6 models into Elden Ring). AC’s can be anywhere between 6-12 meters in height, while the chopper boss is literally longer than most versions of Godzilla are tall.
  • @Halo56782
    I still feel like Balteus was the proper filter, only reason I died to the helicopter was because I wasn't used to the controls yet
  • @Somaar
    This is what Balteus does off screen after filtering out the newbies. (Pre nerf)
  • @Propanesucka
    For someone who claims not to have played AC6, you sure make some of the game's best fan content.
  • @RenoKyrie
    The Missiles arent even the WORST part of Balteus, or the Flamethrower in Phase 2 Its the Bazooka and Shotgun
  • @markguyton2868
    Starting to realize From Soft games always have 2 things: - a "noob filter" boss - funny murder wheels for everyone else...
  • @goosemanVEVO
    We have Helicopter Girl and Balteus Girl. Cataphract Girl incoming?
  • @MrDespresso17
    Oh hell yeah, another Armored Core girl. Not gonna lie, the helicopter one got me down bad, when the helicopter filter animation came out.
  • @mechanizedMytha
    this is actually both cute and cool as hell, i wanna hug the balteus girl, top shelf work
  • @Gohan_Fanboi
    Just realized what they are using for the fire on the kettle 😅
  • @gamerkingdom1442
    Arya: Ummm… I didn’t think BALTEUS could dance like that… interesting…
  • @DAVYYOS
    Thats a.. THICC backpack. Also more THICCopter Girl, blessed day.
  • @r3dp9
    That tempo and missile spam is pretty accurate to the gameplay as experienced by the players.
  • This is an incredibly fun design and implementation. Thanks for the animation!