What Most Players Don't Realize About Gran Turismo 7's Assists

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2022-03-24に共有
Most sim racers don't know how Traction Control and ABS assists actually affect their lap times in GT7. We explore how in this guide.

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コメント (21)
  • @Ermz
    As of Update 1.13, the outcome of this test might differ. With the extra rear traction given to cars in the physics update, I would suggest trying every new car with TC at '0' and only setting it to '1' if you absolutely can't tune that behavior out of it. Bon chance!
  • My biggest issue with the handling model is the massive understeer followed by sudden and violent oversteer
  • @kingcars
    I agree with your sentiments on the physics model and how it reacts to throttle on corner exit. I own a 2017 Shelby GT350, and if my car handled anything like the one in GT7 does, I would not be alive to write this comment.
  • @souldry
    The level of oversteer is insane in this game. I’m sort of getting used to it, but it’s definitely giving me a lot of trouble.
  • My rule for abs is if the car has it in real life then its staying on regardless. Its hard enough balancing the throttle with tc off nevermind trying to balance the brakes too.
  • The cars in this game are really weird. There is no slip angle and instead, you're forced constantly under the limit. Instead of a grip curve, it's like a grip cliff.
  • TC at one was too much in gt sport. Minus using it at the start. It's great in gt7. I just wish they'd put the cones back.
  • @kag318
    I can agree with your trackday maniac friends as well Ermin. I’ve driven a range of Ferrari challenge cars. Not quite GT3, maybe closer to GR4 in GT7. Either way, in the challenge cars we always drive with the TC set to off because it’s way too intrusive when making corner exits. It cuts power as you blend back into the throttle just from the normal speed differential you have between left and right wheels due to the inner tire traveling less distance. With traction control off there is no sliding and no wheel spin unless you push the car too hard and make it spin. So I figured this would be true if I made a replica F430 Challenge in GT7, complete with the actual alignment angles from an F430 challenge I setup recently…. No luck in that department, the rear end goes for an overtake every time you touch the throttle coming out of corners lol TC set to 1 and it drives like a dream! So definitely some balancing needed to the upper limit side of the grip model to make it a more gradual loss of grip instead of the insta-snap we get now. I always enjoy your content and it’s interesting to see a video on this topic. Keep up the awesome work, you’re a true legend! Sending much love from the US!!
  • Great video. I feel the same about TC being on 0 and 1. 1 is way more consistent but 0 gives opportunity to a bit faster laps. Although for races, I find it too risky on most cars. For 4WD cars, I mostly put TC on 0 though.
  • Remember in this game MR and RR are really sensitive on the rear end, the TCS off will make you faster only if you are able to control it, but in a race you have multiple stuff to pay attention to, controlling your throttle input to that extent will be a distraction, so yeah in some cars you can remove it easy in others don't do it unless you're a masochist and want to master no TCS driving in hard cars
  • After seeing this, I'll lower my TC to 1 and keep the ABS on. Thank you for this! 👍🏽
  • @magburner
    There is a massive difference between default and weak ABS, almost as much as if ABS was turned off. ABS default, allows you to turn easily, during braking, hence it is an assist. ABS weak, is close to how ABS is actually simulated, and ABS off is, how the brakes work without ABS. You can still understeer with ABS set to weak, but ABS default is akin to having 'magic brakes'.
  • @RARDingo
    As a controller jockey since 1997, I am finding GT7 very challenging to operate successfully without TC, especially certain licence tests.
  • If you are serious about the competitive side of this game then you probably need to focus on certain cars and get to know them in and out to drive them without any assists it definitely improves laptimes.
  • Kinda unrelated, but... Ever since GT Sport, you could do a "trick" to get a near perfect start in every grid start race, that trick being using the MFD to put the TC at any value before the start, and then turning it off once you get into 2nd/3rd gear, you could also do this trick in 5 and 6, but it's nowhere near as fast to do. Some might call this cheating, but the game never really has any idea of it Best use i could find is for those Sport mode races with everyone having 1 specified car, usually filled with noobs and rammers, can get you a bit out of the pack (especially at Tsukuba, where currently there is a Clio Trophy race)
  • I’m finding exactly the same results ... basically undrivable.... I’ve has to really go to town on the suspension settings and diff just to keep the car from spinning without the assists ... never ever used previously but in the version I’m forced to if I just want take out a random car casually and don’t want to give up time tuning
  • From my experience use TC when launching, TC1 is enough and turn it off a second after you launched. This prevents wheelspin but doesn't take away your power for too long. ABS imo can always stay on :)
  • This is the kind of stuff I do in my racing games. I’ll go online with friends and occasionally ranked or serious races. But I have the most fun busting out hot laps trying different things and with crazy cars. Just so nice for an average person to go out and drive cars which you normally wouldn’t even come close to owning in person. Great content and you make sim racing fun. Something that seems to be lost among a lot of players. To many people thinking they’ll be the next Lewis Hamilton of Iracing leagues and such. More people need to just remember these are “games” that are supposed to be “fun”.
  • Adjusting force feedback helps be a little smoother which for me increases lap times slot, I also change pedal calibration and dead zone with the lighter faster cars to help breaking