Splatterhouse 1 Arcade Gameplay Playthrough longplay

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Published 2013-07-04
Full walkthrough of the arcade version of Splatterhouse by Namco

All Comments (21)
  • @GenY42
    Wow, this game is a masterpiece.  Graphics are excellent with terrifying monsters and vicious gore effects, haunting music and simple but fun gameplay.  It even has a tragic story and ending.  It feels like a classic horror movie.
  • @DrBigt
    15:28 Jennifer dying and saying thank you and goodbye is genuinely touching, especially for such a simple game.
  • @theusher2893
    Kudos to the player for going to Jennifer's side during her in between transformations. I think most of us who did repeated playthroughs did the same.
  • @heistakes
    This was by far my fave arcade game as a 15 year old (Along with Burning Rubber) and I got so good at it I could complete it without losing a single heart..to this day one of my greatest achievements 😂 Im 49 next week so thanks for bringing back some great memories 👍🏻
  • @greyfox37
    The credits roll was always solemn. Love the way the mask shatters, Rick just stands there, then the awesome song starts as the credits roll. You just feel the weight of what he'd lost at that moment. Freedom, but at the cost of his love.
  • @MxArgent
    Namco's sound design has always been absolutely exquisite, I swear.
  • @demgreens
    I don't think I ever saw this in an arcade back in the day but my uncle had the Turbo Grafx 16 version and as a scared four year old I would head for another room. Over a decade later I would play it and I loved it. The terrifying atmosphere, the gratuitous gore, the nerve-racking music and even the surprisingly compelling narrative all convalesce into a timeless experience. This game is masterpiece and a fantastic achievement for the medium in the time it was made. What I would give for an indie developer to make a horror action side scroller in a similar graphical style. Maybe I ought to do the job myself.
  • This game was a pain in my sides when I was a kid. The cool but unsettling music, the horryfing stages, the disturbing enemies... Even when I have had experience with this sort of horror, it still left an impression on me when I first saw it.
  • the positioning and knowledge of where the enemies are coming and when to hit is just beautiful
  • @LawmanIL
    Damn, this game still looks pretty scary.
  • @skrowmedia
    My dad had an arcade cabinet of this he picked up at a pawn shop or something. He pulled the guts out of the lockbox and rigged a doorbell button up so that you could just slap it for credits. I can't tell you how many hundreds of hours I put into this game as a kid. I haven't touched it in 20 years and can probably still speedrun it from memory. Good times.
  • @holden6104
    What I loved best about this game was the devious little traps the game would set for you once you thought you were in the clear. The last worm flying out of the corpse, the falling chandelier, the exploding heart....great stuff!!
  • @frostmann7653
    Gods, but this game was amazing - the innovation in the enemies; the multiple routes, terrifying samples... it had it all. And for 1988, when most arcade titles were still just jerky primary colours. One of the greatest side-scrolling hitters of all time. 🧟‍♂️🧟‍♂️👌👌👌👌
  • @brobunni
    This game has aged well and it's still fun to play to this day!
  • Soooo many memories, I remember watching my older friends playing this when I was a kid. This game gave me the chills
  • @underwearskids1
    What a great soundtrack, and such a fantastic looking game.