The REAL Problem with Fortnite Creative

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2024-05-26に共有
Over the past 5 years, we've seen Fortnite Creative grow from a casual home for Hide & Seek maps and Mazes to what is now a money making machine for many developers. But how did we get here and why are so many people upset with what it's become? Well today, I'm breaking down this issue to figure out what the REAL problem with Fortnite Creative actually is and why I think it's future may be brighter than you think.

Please LIKE & SUBSCRIBE if you enjoy this video and consider sharing it with a friend that's getting into map design. Most of my content is focused on sharing fun Fortnite Creative content and exploring the best and worst maps Creative has to offer.

the entire history of the youtube algorithm, i guess
   • the entire history of the youtube alg...  

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コメント (21)
  • @SFX_Genix
    There should only be good maps on fortnite creative, not skibidi toilet pit type maps
  • Monetisation ruined Fortnite Creative imo, people are copying and pasting popular maps for a quick cash grab instead of actually creating
  • @CorpCoral
    Fortnite players when actually good creative games:😴😴😴 Fortnite players when Ffa pit number #577280: 😝😝😝🔥🔥
  • @jamfrypan
    Man I miss battle lab I loved joining in public lobbys and hunting down the Rouge bots that Romed the map and being friendly to the other players or just avoiding the sweats
  • This isn't just a Fortnite issue. Every game that has player made content will have what's popular. When i played LittleBigPlanet, there were so many survival maps, bad horror maps, or how to make X costume. That said, i try to find unique maps to play.
  • @cr6050
    There are really cool maps coming, we just need to hope fortnite will actually show them on the home pqge
  • @nenish
    I think maps like this are a symptom of two factors; 1 the majority of Fortnite’s playerbase is composed of small children, kids don’t really care what they play, they’ll play and consume slop without any complaints 2 epic knows that their playerbase will play what’s shown to them for the most part, so they prioritize engagement over pushing actual unique and fresh experiences
  • @fltr_floozie
    i think the story behind how creative map makers have to navigate constant changes and an unforgiving algorithm is really not talked about enough. this is a great video!
  • The Lumberjack Heroes map is honestly making me more hopeful for the future of uefn. Its not perfect but its a lot better then any other map ive played.
  • One of the problems is, they should have every prefab and and gallery from chapter 1, chapter 2, and chapter 3, by now
  • It’s just roblox 2.0 and honestly not in a good way cause now we have 20% percent of actual cool maps and like 80% being some generic,uninspired,boring,cash grab,false advertising, that literally just follows what’s popular atm
  • @qasavara21
    thank you for bringing that up. as a map creator, spending thousand of hours trying to be original, publish, and no one playing it because "the most engaging" section or "the most people loved" is the "bla vs bla", some blabla tycon, and another potato-tomato maps. and sadly it turns us also into them, the "let's just mod a lil as long we make the theme is what's popular now". Fortnite is still not a best place for new maps, but i hope it will get better and better.
  • I feel they should nuke 95%of combat maps so we can get actual uefn maps and not "(insert brainrot thing here) box fights number 826379266389397"
  • @hipposgrumm
    We need a “Sort by” option with things like “Most Played”, “Most Popular”, and “Newest”.
  • We need to not encourage basic fighting maps and focus on playing actual games that aren’t just red vs blue
  • @jsrausch22
    The creative tagging system is such a mess. I just wanna play some fun death runs but I can’t since half of them are just Only Up maps and the other half is Roblox Obbys.
  • Without adding custom items, custom movement and custom inventories you can only make so many variations of existing maps before it gets boring. We have to wait for (confirmed) custom items
  • @YRNick
    Dope seeing our Escape CaseOh game featured in the vid - you're pretty much spot on w everything you mentioned lol
  • @itssmelloww
    your videos are so well edited and actually get to the point, most entertaining videos ive watched in a while