How Fast Can You Throw a Car in Poly Bridge 3?
63,806
Published 2024-07-03
For more details, I have a community post explaining things more, and I'll be posting more details over time.
Discord: discord.com/invite/rzjq8qP
Here are my other Poly Bridge 3 videos: • Poly Bridge 3
All Comments (21)
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Hey guys! Check out the link to my Kickstarter page here: www.kickstarter.com/projects/reidcaptain/mixisynth If you have any questions about the device or my video, feel free to ask below!
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People in 1924: we will have flying cars! People in 2024:
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Me: "I play polybridge to solve creative puzzles" Reidcaptain: "I play poly bridge to make vehicles go mach 10"
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This guys motto is just four bar linkage
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fun facts about custom shapes: 1) The motor acceleration time is the number of seconds it will take for the motor to ramp up to top speed. that will get rid of any sudden jerkiness with CS motors. 2) if custom shapes are starting to phase though stuff, increase their mass. for whatever reason, heavier shapes have better collision properties.
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finally I'm watching a reid captain video that wasn't uploaded at least a month ago
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I never really thought about it but the way most game engines can't handle speeds above a few thousand shows a lot of room for improvement in software techniques.
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Wake up guys reid captain posted!!!
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Yo! Welcome back! I love the synthesizer thing, but if you don’t mind me asking, why did you decide to make it? I mean, it seems pretty far off from your usual content, and I never really related you with music. So how did you come up with this idea?
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Average Nile Red video
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Why does he sound like he's confident and completely unsure of everything? 😭
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So awesome you’re developing a synth! I would be happy to nab one of those upon release :) I can only imagine what got you into that. Music is beautiful and it’s all mathematics so this was probably a lot of fun for ya. If not a real challenge of blending hardware design intended to be comfortable and playable, with software that has run smooth and be intuitive.
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WHY DO YOU SOUND SO MUCH LIKE NILERED
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Nice! I made a similar design when I was testing out ways to launch custom shapes. It consisted of 16 maxed spinning motors. Which launched an 80 pg custom shape around 1000 km/h (625 mp/h). Accord to a dev comment 1 pg is 4 kg (8.8 lbs) meaning the projectile had similar kinetic energy to modern tank rounds. Unfortunately I couldn’t make it work without unbreaking for cables so I couldn’t do much. I have a version with cars instead which i posted on pb 3 workshop.
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0:07 Taylor moment💀💀
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yooo thats a w synthesizer
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Car Cannon moment
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13:04 we saw that 😂
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Great video ReidCaptain!😀
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this is easily the best part of my day