Magic trolls: How I make my mazes

Published 2013-12-08
Well its basically many corridors that end in a corner and then one block, which makes the player unable to see what is on the turn and force him or her to check. There are also exits and correct paths in many that seem to be just another dead end, thus making it really hard for those who play, i also take into account how people usually choose some paths, from consecutive paths, longer and shorter, to right and left. The exits are usually the most hidden possible too.

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