MG-206 Heavy Machine Gun CRUSHES Everything in Helldivers 2 | 7+ EPIC Best Loadout Tips & Tricks

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Published 2024-06-28
The MG-206 Heavy Machine Gun is EPIC! Since the recent helldivers 2 patch and update there has been much debate around what are the best stratagems, best eagles, best orbital strikes and best support weapons and primary weapons. I don't think there is such thing as a "META" and to quote ThiccFila, "META" stands for "Most Exciting Tactic Available". I love this! In this video I've been exploring a range of different setups in terms of the best primary weapon and support stratagem combinations (in my opinion) which are some of the helldivers 2 best loadout choices!

We'll be exploring the Helldivers 2 MG-206 Machine Gun, the flamethrower for the helldivers 2 fire build. We'll also be looking into how assault rifles and sentries now perform. Tier lists often include the arc 12 blitzer aka the blitzer shotgun lower down than I would usually put it. Let's jump in and see if you can come to a conclusion around what is the best helldivers 2 build.

#helldivers2 #helldivers #helldivers2gameplay

00:45 - Automatons Combinations | MG-206 Heavy Machine Gun
11:43 - Terminid Combinations


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All Comments (21)
  • @Rafael96xD
    Explosive crossbow + Arc Thrower + 110mm rockets + Orbital railgun is my true and beloved choise.
  • @jalontf2
    Punisher Plasma + Spear for bots, Blitzer + Recoilless for bugs. GGs all around!
  • @HarryVoyager
    HMG + Scorcher is excellent against bots. It is very strong against Factory Striders. Use the Scorcher to clear out the Devastator drop, set RPM to max and dash under it to gut it in a single pass. Super epic. HMG against Gunships, go prone and set it to 450 to get solid hits. Another fun one for bugs is the Sickle + Grenade Launcher + Bushwacker. You'll want to bring heavy killer stratagems, but it has phenomenal horde clear capacity in a relatively low recoil, easy to aim package, so you can run it with whatever armor you want. I tend to run it with the Tactical armor, for a nice blend of tanky but mobile. Against bugs I've also been running the HMG and Adjudicator. It's got solid horde handling, solid, though skilly Charger handling, and just destroys Bile Spewers.
  • I wanna see phase shifter, eravin, and thiccfila doing helldive missions
  • I use the AMR alot for the bots. AMR againt scout striders can two shot to the front plate, but only near the top of the front plate. Hitting the middle will make it a 3 shot. This is a much easier shot in a rush instead of aiming for the legs.
  • @PhaseShifter
    Unfortunately there was no good images for the MG-206 I could use! The Stalwart hopefully gets the point across in the thumbnail!
  • @Notashi0
    I've taken to using the Tenderizer and Railgun on the bots. The Tenderizer lets me mop up smaller bots with short bursts and knock out Devastators that get too close, then I can pop Devastators and Hulks with the railgun, while still packing a shield generator or jump pack for defense or mobility.
  • @Viper3220
    I'll use the hmg when I can have both ergonomics and 30% less recoil at the same time. I acknowledge its power... I simply don't find it fun to use. I want an MG that I can fire that triggers the "GET SUM!" type voice lines. Not a weird, slow reloading DMR pretending to be an MG
  • @Moodyman90
    Don't always do it myself by my personal take is have one weapon that's slow firing but powerful (for heavies), something that shoots fast with lots of ammo(for chaff), and then secondary and grenade slot are utility. Grenade pistol if you run stun or smoke grenades, whatever gun you feel comfortable with if you're using actual explosives. Now granted, you can spam fire the Autocannon and AMR but I'm not using them for chaff clear unless things are grouped together.
  • For bugs: Blitzer/Verdict/Grenade Launcher For bots: Crossbow/Bushwacker/AMR
  • HMG with supply pack, use as primary. Bring breaker for anything that gets close. Bring stuns to give you time to reload in chaos.
  • @daweyh8257
    MG-206 is great. Finaly an LMG worth using against all kind of undemocratic foes
  • Lately I’ve been running the pummeler with the MG and supply pack. With an auto cannon sentry and orbital railgun. For me it works beautifully. Oh and the grenade pistol.
  • Good video. Some very unique and fun looking combos, makes me want to give them a go. The ARC blitzer is one of the few truly CC weapons, I say that because even if you don't kill them as quickly as some, you can stun control the crowd giving a team mate much needed time to reload, get some space, or line up a quasar shot on a bile uninterrupted. Pummeler used to be the same for bots with the stun lock concussive. My personal bug build is similar, Blitzer, EAT, Verdict, 500kg, rail cannon for chargers. I take the EAT instead of the quasar because you can share with the team, and if you get killed you've got another one in under 80s but it's a small preference choice. Then you can fill your 4th strat with a rover or jetpack. I take the verdict for clearing bugs off of players so I don't zap them with blitz. Grenade armor gives me 6 grenades for nests so GP is not as needed. You could swap the Verdict for the Senator. Have you tried pairing Experimental Infusion with medic armors?
  • @joniscraft
    Standard Punisher and Heavy MG against terminids. The Punisher one-hits stalkers and anything you hit gets thrown back and staggered. You can literally push a hive guard or brood commander into an explosive strategem that is being deployed. The MG deals with spewers and hive guards (where the Punisher doesn't shine). You're essentially anti-medium and crush everything that isn't heavily armored. For that you rely on friends. Good coop strategy.
  • I have used almost exclusively the slugger or punisher. There is a bit of sickle amd plasma pun as well. Laser and hmg for support. Some combination of these hafe carried me through all my games 😌👍
  • @Beowulf0510
    The dominator with the peak physique perk is amazing
  • @holden7688
    My current bot and bug loadouts Bots: adjudicator, grenade pistol and stuns with a precision, airstrike and 500kg/380 and an autocannon Bugs: incendiary breaker, grenade pistol and stuns with precision, Gatling barrage and napalm/500kg and a flamethrower
  • @marini11
    Some good choices ! I run Adjudicator + Machine Gun + Redeemer. Kicks ass.