Mario Horror Games are STILL Terrifying

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Published 2023-10-14
After demand for more scary plumber games, I decided to take a look at more Mario Horror fan games! From B3313, a haunted Mario 64 game, to Mario.exe, a standard creepypasta game, I cover it all here, watch to find out more!

Games Played (+ sources): pastebin.com/xwSu9d44
Extra Help: ‪@RetroRemedies‬

Twitter: twitter.com/ToadBup64
Instagram: www.instagram.com/toadbup/

Music Used:
Freezy Flake Galaxy - Super Mario Galaxy 2
Cave Theme - Super Mario Bros 2
Game Boy Horror - Luigi's Mansion
Dire Dire Docks - Super Mario 64
Professor E Gadd - Luigi's Mansion 3
Underwater - Super Mario World
Underwater SMB3 - Super Mario All-Stars
Space Junk Galaxy - Super Mario Galaxy
Ladida Plains 1 - Super Princess Peach
Outro by TimmyTurnersGranddad (   • Body Rock - WarioWare D.I.Y.  )

#mario #creepypasta #mario64

All Comments (21)
  • @hanthemaa
    and then mario came out of the screen with hyperrealistic eyes with hyperrealistic blood and then we made out hyperreallistically
  • @Filomovie
    I find the implication that Sonic's rough transiton to 3D follows him even in his horror fare, extremely funny
  • @Imirui
    23:58 It should be noted that the text is from Sophie’s perspective with lines like “HE NEVER LOVED ME” so it could have been an accident and she sees it as him letting her die on purpose because she’s angry.
  • @FragDempsey
    When I die im going to possess the video games of my loved ones just like in the super mario romhack
  • @thatsamood
    I genuinely laughed when toadbup censored the satan symbols with blueberry cats. Screw boring boxes, let's censor stuff with fruit animals instead!
  • What makes Mario so much easier to twist into horror than Sonic is ironically that Mario is so light on story while Sonic relies very heavily on it. With Mario, you're given so little substance to work with that you can pretty much twist a Mario game into whatever you want to make of it. Mario is an abstract medium that's very easy to twist and shape into just about anything. The characters are less "characters" as much as they are concepts or representations of an abstract concept or idea. It's easier to project onto them, they hardly ever speak, their personalities are constantly shifting, the world around them is constantly shifting, everything about Mario can be anything, and that's what makes it so much easier to turn into horror. Super Mario 64 is such a prime example of this abstraction to the point that it has its own horror subcommunity, because it's such an abstract and open concept of a game with such little story that it can be whatever you make of it. The reason this can't work with something like Sonic and why, beyond 2D Games being exponentially easier to make, you hardly ever see any non-Classic Sonic horror games, is because Sonic characters and their worlds are built upon personality and detail. They are the polar opposite of Mario characters, they're distinct and unique, you can't just "project" onto them or twist them into whatever you want them to be, at least not nearl as easily. This is why a "Sonic Adventure.EXE" or whatever the hell can't work, because at that point in Sonic's history, the games became extremely story-focused, the game is the story at that point- now, that was always the case, but at least the classic games didn't have much in the way of direct voice acting to fully solidify the characters. But by the time the Dreamcast era rolled in, unlike Mario which continued in the path of simple barebones storytelling, Sonic became all about personality and character as part of the series's identity, which is why it would be exponentially harder to create a horror game even remotely similar to something like Please Come to the Castle or, hell, Sonic.EXE itself. Their horror aspects are derived from meta fourth-wall-breaking horror that distances from the games' canon, which is borderline impossible using a Modern Sonic game. The closest you can get is something similar to Another Princess is in Our Castle, and at that point it's not neccessarily creepypasta anymore unless you massively alter the game's substance and progression itself to fit around a fourth-wall breaking narrative. Because if you don't, how is anyone going to get scared of a battle against a red-tinted Chaos 0 in SA1? What, is Eggman going to start bleeding from his eyes mid-twitter announcement in SA2? It just doesn't work.
  • @Kitty255Again
    I like how you saw a rom hack made for a speed runner and said "Yeah I could beat that" and immediately called for help lol
  • @hex_8
    MiMi is genuinely horrifying. I’m glad that Super Paper Mario refused to go past the first level for me as a kid, I would probably have been traumatized…
  • I like how you completely glossed over the fact that Mario in the first game killed Luigi with a goddamn Katana.
  • @PhoxphorusKitKat
    In regards to B13313 Have you seen the map someone made of the entire castle? It's insanity to look at.
  • @Boogie_the_cat
    The scariest thing in the Mario franchise are WaLuigi's freakish legs. Look at him in MarioKart, its like slenderman driving a go kart.
  • The first Mario.exe game has a remake that changes things Level 1 replaces the falling spikes with huge fires you need to jump over. Let the timer run out and you get a secret. Level 2 changes the spikes into falling bricks you must dodge. Level 3 removes the jumpscare, only for Level 4 to add in a newly animated jumpscare and a certain character missing from the original game.
  • @Fonder_
    Being a fan of ToadBup is like being a fan of James before he beat that one level in Please Come To The Castle
  • @sambeckettcat
    24:00 I’d say this could also be an unreliable narrator trope, her memories twisted to convince her that what she assumes is correct. It really could have been an accident, but she refuses to accept that for one reason or another.
  • @pros_0143
    Shoutout to the glowing ball from Eyeless that is actually a part of the last level of Super Mario World, where Ninjis also appear.
  • @CusterdCrange
    THE MUSIC BOX IS MY DAMN CHILDHOOD I LOVED WATCHING VIDEOS ON IT SM IM SO GLAD ITS GETTING A VIDEO OF IT'S OWN!! about to eat it up...