Dialogue Differences when ALL Marker Fragments are Placed - Dead Space Remake 2023

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Published 2023-02-23
There is a bunch of hidden dialogue when you place all 12 Marker Fragments onto the Marker table in Captain B. Mathius' Office which is located in the Executive Quarters of the Crew Quarters.
This video showcases the dialogue differences between placing all 12 Marker Fragments and not placing all 12 Marker Fragments onto the Marker table.
Pretty neat stuff!

#deadspace #deadspaceremake #deadspace2023
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All Comments (21)
  • @Bubba524dtm
    I'm sorry but marker psycho Isaac SCREAMING "You can't stop me!" At an Eldritch horror so convincingly is the best. Bless you Gunnar Wright.
  • @vicbrava2410
    One that you missed is in the cargo bay when you're retrieving the Marker with the crane. When the crane places the Marker on the conveyor, Isaac normally says "Still in one piece.". However after placing all the fragments, he'll quite creepily say "Good. The Marker's okay. It's...whole."
  • @icetide9411
    I like how when he screams "You can't stop me", his tone wavers a bit because of how insane he sounds. "Cause this is all I got left" sounds desperate, "You can't stop me" sounds crazy
  • Is it just me or the dialogue where Isaac says "I know you don't understand the Marker like I do." Gives me a vib like "I know you don't understand the maker like I do.... but I'll make you see and understand." As he slowly pulls out a screwdriver.
  • @HadrorexHun
    Here's what I think: the real way that things happened is the first playthrough. New Game + is after Isaac has already been captured and is forced to build the marker. He is forced to retell the story multiple times, and the Marker is affecting what he remembers. He might simply think he is actually there while telling the story, he is actively reliving it. This woukd explain why only his and Niccole's dialogue changes, but everyone else disregards Isaac acting stranger in New Game +.
  • @NevanSlone
    “Is it insanity when you see what everyone else sees?” Damnnn what a line
  • At 1:56 the only luminated letters are "US IS U" from the USG ISHIMURA. Maybe intended, maybe not but for me it really clicks with the "Make us whole again" line.
  • @BadassName17
    Him going batshit crazy is scary to imagine. If you thought he was dangerous then, he’d be even more dangerous with his newfound zealotry.
  • I love the NG+ dialog. And IDK, it feels more cannon to how crazy Isaac apparently was when Tidemann found him.
  • Really hope to see Dead Space 2 follow this trend, they did incredible with this remake
  • @TOC-1775
    I really liked the simple, "This is all I got left!" really powerful after going through that horror fest, even though it was simple
  • @synth3441
    4:21 me yelling at the buffet staff after consuming inhumane amounts of crab rangoons.
  • @c0v3rt59
    I LOVED these bits during new game plus. I thought it was all exactly the same but as time went on I was like "wait....did he say that the first time?" And then when I got to the hive mind I was like "okay THAT IS NOT WHAT HE SAID"
  • @SmokingPencil
    I've seen a third dialogue variant when Isaac tries to recall Kendra's ship. He says something like "I know I'm finally doing the smart thing." Not sure what triggers it, but it's neat that Isaac might have different responses depending on what the player has or hasn't experienced!
  • @BigManSchwanz
    The Dead Space remake showed us what AAA standards for games used to be
  • Isaac's voice actor screaming is legit the most brutal screams ever, the melee sounds too are so real sounding, really living the character
  • @Zeppelee
    5:59 "Gotta build a little something first." If you have played DS2, you know EXACTLY what that something is. And it sure isn't "little".
  • @KingdonIV
    man, it really show’s how isaac went insane.
  • @brancolt_
    IMO the "secret" ending is how things really played out in the real world. In Isaac's warped view of things though, he was acting as we see in the first playthrough. We see in Dead Space Extraction's intro that people under the Marker's influence believe they are behaving one way, but in reality they are much more erratic, aggressive and/or zealous. In Dead Space 2 though, Tiedemann's memory suppressants (as mentioned by Daina) helped in containing the Marker signal in Isaac's head, thus he was now able to discern visions from reality. Still, by the last chapters of the game, my guy was back to treating his hallucinations of Nicole like a real person. Just like he does in the secret ending here.