10 Most Infuriatingly Hard Levels In Otherwise Great Games
101,536
Published 2019-05-30
VO: Peter Austin
Script: James Jenkins
Video Editor: James Jenkins
#HardestLevels #GTASanAndreas #CrashBandicoot
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All Comments (21)
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‘This level is the dark souls of dark souls’- Peter Austin 2019 😂😂
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I’m REALLY pleased to see the Driver Tutorial on here. It took me over 100 tries to beat that effing thing. By the time I managed it I was an really good driver, but totally bored of the game.
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The first time I beat "wrong side of the tracks" I landed my bike on top of the train when it came out the tunnel and shot them myself. On further replays, i actually found that if you position the bike just right smoke will have perfect accuracy, but there really is no indication as to where that is. Once you find it though you can beat the mission before the first tunnel, which only makes the mission more infuriating since it was obviously meant to be simple.
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The skipping challenge in Mario Odyssey is definitely a contender for a part 2 of this
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I remember on San Andreas that I was probably lucky enough to not have major issues with the train level. Now getting the pilots license.... Bugger.
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The tutorial wasn't the hardest bit, that last mission in Driver was pure evil!
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I've heard this 'Goldeneye isn't good if you go back and play now' a lot lately. I played it again recently and I couldn't disagree more with that statement. I've heard it so much that I was expecting it played badly, it doesn't, far from it, still feels great to play today, surprisingly so, smooth and responsive and well designed. Sorry, I had to say something, the myth that Goldeneye doesn't hold up must be debunked.
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I could feel the familiar burn of ancient anger rewatching the "Driver" intro bit. Hated it so much because my controller was a bit crap in addition to the hardnesss, I just didnt even play it anymore after finally finishing the intro.
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No mention of GTA Vice City's RC Helicopter missions?
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I was JUST thinking about the driver tutorial earlier today, that’s so weird
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All we had to do was follow the damn train CJ!
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Yeah. In my personal experience, it's usually either "driving levels" or "escort missions" that end up being the hardest, most broken levels in games where those things aren't a main focus of the game, or just plain out aren't designed and implemented well. Oh, my favorite is a combination of driving and escorting in a game that otherwise doesn't contain those features for anything besides "special", singularly unique levels.
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The Water Temple in Zelda and that Crash Bandicoot level are the only ones I have firsthand experience with. The Crash one drove me to tears, but I was relieved when I discovered the "easy way." As you can tell by my quotes, I agree the so-called easy way ain't that easy.
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You got me with the San Andreas train thumbnail XD
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Ngl i can still hear Big Smoke's voice just from your thumbnail until now
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That mission in GTA3 where you have to snipe those cartel members on that ship from the rooftop in order to bomb the ship was a virtual nightmare for me.
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I love me some Dark Souls, but lol @ at that insanely broken hitbox at 2:20
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SEGA's Alaadin Carpet Ride Level. Died hundreds of times in that level and had to restart the game from the start. Finally defeated it and never even died once until I finished the game after. That's how hard it was.
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I deployed to Saudi Arabia in '98 and loaned Golden Eye to a friend. I could never beat it on 007 mode, but he did and unlocked everything. My nephew erased the save file a few years later (along with my Morrowind progress on Xbox). This is why I never had kids.
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Screen just said "The Tutorial" and I already knew it was going to be Driver. 😂